What Shall I Be? came out in 1966 (pre-dating What Shall I Wear? by three years). The game challenged girls to reach for the stars and imagine their futures--as ballet dancers, models, actresses, nurses, teachers, and airline hostesses. The most amazing and utterly hilarious part of What Shall I Be? is the object of the game. To become a career girl, you must collect school cards (nursing school, charm school, drama school, etc.) that match up with your personality cards. Not only do many of the "personalities" have absolutely nothing to do with personality, they are chock full of Bitchy McMeanGirl material. Here are a few highlights...
You are overweight. Bad for: Airline Hostess, Ballet Dancer, and Model (Better stick to Reading, Writing and Arithmetic, fatties!)
You are pretty. Good for: Model and Actress (Help Wanted. Ugly nurses inquire within.)
Your make-up is too sloppy. Bad for: Airline Hostess and Model (What's up with all the ballerinas and their caked on foundation and clumpy mascara? Eeeew.)
You are a slow thinker. Bad for: Airline Hostess and Nurse. (So that's why I can't read good. It's okay, cuz I'm purty y'all. Slow teachers rule!!!)
Related: The Exciting Game of Career Women: You Can't Win